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Source Description
Egyptians enjoyed playing board games, especially "senet," or "passing." From the Old Kingdom, the game also had religious significance, which transformed it into a simulation of the soul's journey through the underworld to achieve immortality. Throw sticks, much like dice, determined a player's moves, and winning required both skill and luck. The "senet" game board of 30 squares required 14 game pieces, like this one.
Scholar Source Context
Document identity
localId
39889
label
""Senet"" Game Piece
core
obj
dtoType
object
citationUrl
pageCount
1
Source metadata
id
39889
sourceUrl
contentType
object
stage
normalized
title
""Senet"" Game Piece
description
Egyptians enjoyed playing board games, especially "senet," or "passing." From the Old Kingdom, the game also had religious significance, which transformed it into a simulation of the soul's journey through the underworld to achieve immortality. Throw sticks, much like dice, determined a player's moves, and winning required both skill and luck. The "senet" game board of 30 squares required 14 game pieces, like this one.
provenance
Private collection; Walters Art Museum, 1997, by gift.
date
1550-712 BCE (New Kingdom-Third Intermediate Period)
citationUrl
rightsUri
CC0
language
en
genreSpecific
Precious Stones & Gems
game pieces
imageCount
1
pageCount
1
source
import
dimensions
units
cm
width
1.2
height
1.6
depth
1.6
dimensionsRaw
1/2 x 5/8 x 5/8 in. (1.21 x 1.55 x 1.55 cm) (h. x d. x diam.)
Source extras
cul
Egyptian
dynasty
18th-21st Dynasty
med
Egyptian faience
creator_ids
6182
collection_ids
EGY
exhibition_ids
none
Single page context
seq
1
pageIndex
0
type
photo
mediaId
d14b218f2969f2db